Sunday, November 13, 2016

Mastery Journal Entry

                  The area that I’m researching is in the visual arts on how aesthetics in game design and art the research goes into the psychology with how to set up your art assets to meet certain criteria. Like if you want to create a world like The Lord of the Rings you can have it set-up where the location you start is a harmony set-up then progressively goes to a dissonance the closer you get to Mordor. This research will help more in trying to make more effective compositions and to tell a more effective story with-in a game or animation. The importance of this research is mainly learning how to learn better strategies when building your world for your game or film. It helps further reinforce integration of someone’s flow state so that the watcher or player can get a better experience.
                  The research done in month four was to learn how to incorporate a character into an environment and find out how to incorporate it into a game’s mechanics.

Friday, November 11, 2016

Sculpted Robot

this sculpt is what I did during my last month at full sail university for game art.
Currently i'm still learning on how to get cleaner bakes for my normals and worlds normal maps so i can then texture the in-game res in either quixel or 3dcoat.